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The Apothecary

I fell in love with this concept by Tarmo and I knew I had to make this in 3D. This project took me about 2 and a half months on and off. All of the aspects of this environment except the character model and the wall material are made by me. The weather system is from unreal market place and the particle effects are from UE content.

I would also like to thank the communities of Dinusty Empire and The Club for guiding me throughout the creation of this scene. Thank you!
The Concept:
https://www.artstation.com/artwork/8wPdGm

The character model:
https://sketchfab.com/3d-models/gentleman-assassin-8b306167493848b7bcf6c661abb3df4e

The weather system used:
https://www.unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky?sessionInvalidated=true

Main Reel

A hidden dungeon that is only accessible to the chosen few :)

Unlit

Unlit

Lighting Only

Lighting Only

Progress

Prop Library - Used 2k textures with 10.24 texel density - Uses wold space to add color variation to the bottles

Prop Library - Used 2k textures with 10.24 texel density - Uses wold space to add color variation to the bottles

Books/Scrolls/Pages - Uses wold space to add color variation

Books/Scrolls/Pages - Uses wold space to add color variation

Color variation Demo

Furniture Library - Textured using the 2nd UV method - Used 2k textures with 10.24 texel density

Furniture Library - Textured using the 2nd UV method - Used 2k textures with 10.24 texel density

Wall Library - Textured using the 2nd UV method - Used 2k textures with 10.24 texel density - Curtains modeled in Marvelous Designer

Wall Library - Textured using the 2nd UV method - Used 2k textures with 10.24 texel density - Curtains modeled in Marvelous Designer

2nd UV showcase - RGB contains different masks that control scratches, dirt, and dust whose intensity and albedo can be controlled in the engine

Nanite Meshes that Utilize William Faucher's Tesselation material

Nanite Meshes that Utilize William Faucher's Tesselation material

Some of the materials I made for this project - Stone Wall

Some of the materials I made for this project - Wood Veneer

Some of the materials I made for this project - Wooden Floor

Some of the ZBrush sculpts I did for this project

Some of the ZBrush sculpts I did for this project

Some of the ZBrush sculpts I did for this project

Some of the ZBrush sculpts I did for this project

Dust material function I made that utilizes a noise texture in addition to DFAO and Z-UP

Dust material function I made that utilizes a noise texture in addition to DFAO and Z-UP

2nd UV shader

2nd UV shader